I myself see it as a new game, that has potential to be at least the second best online fps ever (after ET), and that's great news after all these years. Or build expectations for it to be bad only cause there's a bush in a wrong place that blocks your precious vision from your favorite fucking spot or if the same tj's don't work because there's no similar clip in the same stone than there was before etcetc. added announcer voices for round and match end. It was originally planned to be released as a commercial expansion pack to Return to Castle Wolfenstein and later as a standalone game. I also think it's not very wise to see this like it will or should be the exact same game with better textures. Wolfenstein: Enemy Territory is needed to play this mod & its FREE. Wolfenstein: Enemy Territory is a free and open-source multiplayer first-person shooter video game within the Wolfenstein series. What I'm skeptical about is that will this really gather a proper competitive playerbase with lot's of new young players? Will there be enough players for example for working match making system, that is quite much a standard thing for youngsters nowadays?Īnyway I believe if this project is done right, it really might have potential and hope for gaining playerbase big enough to get at least me to play very actively. (waiting restlessly for some gameplay footage, so I can get to donate). And even if the game isn't 100% same, It will still be much likely much more interesting than any other modern fps that is alive today. These are options that can be used to customize the game’s behaviour, setup and appearance to accommodate the player’s needs or preferences. Land and air based vehicles take combat to a new level while an arsenal of. Enemy Territory: Legacy, just like the original Wolfenstein: Enemy Territory, offers a wide range of console variables, so-called CVARs. There's no way to get the game to look modern without using a new engine. Your objectives include attacking enemy outposts, raiding underground labs. I'm pretty sure that it's impossible to have exactly similar trickjump kind of movements, and the animation will obviously greatly differ. Obviously if all this goes thro, hoping to see this actually coming out properly, just dont forget, if u re stating u intend to make game for the community and die hard fans of ET, to ask them for their input and feedback on what should be improved/changed so it wont end up being completely different game and again ending as another attempt of recreating new ET.Īlso if u are not yet part of discord community, we gathered majority or nearly all the active ETPro (competitive mod of ET) as well as rest of ET players on one discord place. Seeing something like ET2, but then realizing it was posted on youtube on April 1st, was like "meh?" aprils fools? Will be cool if this thing is real and can actually see some improvements, but as mentioned multiple times above, all the copyright hastles and things around it, is probably gonna be your biggest headache to deal with it. Considering how many people tried something similiar at past and most of them failed, brightest future project currently is ET:Legacy and even that is unsure when its gonna be done completely and ready to take / if ever over this ET.
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